Networking: Replace sync and slave keywords by their 3.1 equivalents

This commit is contained in:
Rémi Verschelde
2018-09-15 03:19:52 +02:00
parent e5653ec576
commit acfd853ad4
3 changed files with 17 additions and 13 deletions
@@ -227,9 +227,13 @@ in case you want to take a look under the hood.
+------------+---------------------------------------------------------------------------------------------------------------+
| master | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
+------------+---------------------------------------------------------------------------------------------------------------+
| slave | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
| puppet | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
+------------+---------------------------------------------------------------------------------------------------------------+
| sync | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
| remotesync | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
+------------+---------------------------------------------------------------------------------------------------------------+
| mastersync | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
+------------+---------------------------------------------------------------------------------------------------------------+
| puppetsync | Networking RPC annotation. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
+------------+---------------------------------------------------------------------------------------------------------------+
| PI | PI constant. |
+------------+---------------------------------------------------------------------------------------------------------------+