classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions
+16 -1
View File
@@ -8,6 +8,7 @@ Path2D
======
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -15,6 +16,13 @@ Brief Description
Contains a :ref:`Curve2D<class_Curve2D>` path for :ref:`PathFollow2D<class_PathFollow2D>` nodes to follow.
Properties
----------
+-------------------------------+----------------------------------+
| :ref:`Curve2D<class_Curve2D>` | :ref:`curve<class_Path2D_curve>` |
+-------------------------------+----------------------------------+
Description
-----------
@@ -25,6 +33,13 @@ Property Descriptions
.. _class_Path2D_curve:
- :ref:`Curve2D<class_Curve2D>` **curve** - A :ref:`Curve2D<class_Curve2D>` describing the path.
- :ref:`Curve2D<class_Curve2D>` **curve**
+----------+------------------+
| *Setter* | set_curve(value) |
+----------+------------------+
| *Getter* | get_curve() |
+----------+------------------+
A :ref:`Curve2D<class_Curve2D>` describing the path.