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classref: Add property overview and setter/getter like in editor docs
Output from godotengine/godot#22013. Fixes #1729.
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@@ -8,6 +8,7 @@ AudioEffectPitchShift
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=====================
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**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -17,6 +18,13 @@ Adds a Pitch shift audio effect to an Audio bus.
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Raises or lowers the pitch of original sound.
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Properties
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----------
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+---------------------------+-------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`pitch_scale<class_AudioEffectPitchShift_pitch_scale>` |
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+---------------------------+-------------------------------------------------------------+
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Description
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-----------
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@@ -27,6 +35,13 @@ Property Descriptions
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.. _class_AudioEffectPitchShift_pitch_scale:
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- :ref:`float<class_float>` **pitch_scale** - Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
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- :ref:`float<class_float>` **pitch_scale**
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+----------+------------------------+
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| *Setter* | set_pitch_scale(value) |
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+----------+------------------------+
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| *Getter* | get_pitch_scale() |
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+----------+------------------------+
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Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
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