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classref: Add property overview and setter/getter like in editor docs
Output from godotengine/godot#22013. Fixes #1729.
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@@ -8,6 +8,7 @@ AnimationNodeBlendSpace1D
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=========================
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**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -15,6 +16,19 @@ Brief Description
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Properties
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----------
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+-----------------------------+-----------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_max_space>` |
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+-----------------------------+-----------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_min_space>` |
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+-----------------------------+-----------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_snap>` |
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+-----------------------------+-----------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_value_label>` |
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+-----------------------------+-----------------------------------------------------------------+
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Methods
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-------
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@@ -41,48 +55,70 @@ Property Descriptions
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- :ref:`float<class_float>` **max_space**
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+----------+----------------------+
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| *Setter* | set_max_space(value) |
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+----------+----------------------+
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| *Getter* | get_max_space() |
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+----------+----------------------+
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.. _class_AnimationNodeBlendSpace1D_min_space:
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- :ref:`float<class_float>` **min_space**
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+----------+----------------------+
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| *Setter* | set_min_space(value) |
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+----------+----------------------+
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| *Getter* | get_min_space() |
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+----------+----------------------+
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.. _class_AnimationNodeBlendSpace1D_snap:
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- :ref:`float<class_float>` **snap**
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+----------+-----------------+
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| *Setter* | set_snap(value) |
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+----------+-----------------+
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| *Getter* | get_snap() |
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+----------+-----------------+
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.. _class_AnimationNodeBlendSpace1D_value_label:
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- :ref:`String<class_String>` **value_label**
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+----------+------------------------+
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| *Setter* | set_value_label(value) |
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+----------+------------------------+
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| *Getter* | get_value_label() |
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+----------+------------------------+
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Method Descriptions
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-------------------
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.. _class_AnimationNodeBlendSpace1D_add_blend_point:
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.. _class_AnimationNodeBlendSpace1D_add_blend_point:
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- void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
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.. _class_AnimationNodeBlendSpace1D_get_blend_point_count:
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.. _class_AnimationNodeBlendSpace1D_get_blend_point_count:
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- :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
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.. _class_AnimationNodeBlendSpace1D_get_blend_point_node:
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.. _class_AnimationNodeBlendSpace1D_get_blend_point_node:
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- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
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.. _class_AnimationNodeBlendSpace1D_get_blend_point_position:
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.. _class_AnimationNodeBlendSpace1D_get_blend_point_position:
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- :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
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.. _class_AnimationNodeBlendSpace1D_remove_blend_point:
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.. _class_AnimationNodeBlendSpace1D_remove_blend_point:
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- void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
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.. _class_AnimationNodeBlendSpace1D_set_blend_point_node:
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.. _class_AnimationNodeBlendSpace1D_set_blend_point_node:
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- void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
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.. _class_AnimationNodeBlendSpace1D_set_blend_point_position:
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.. _class_AnimationNodeBlendSpace1D_set_blend_point_position:
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- void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
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