classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions
+44 -8
View File
@@ -8,6 +8,7 @@ AnimationNodeBlendSpace1D
=========================
**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -15,6 +16,19 @@ Brief Description
Properties
----------
+-----------------------------+-----------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_max_space>` |
+-----------------------------+-----------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_min_space>` |
+-----------------------------+-----------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_snap>` |
+-----------------------------+-----------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_value_label>` |
+-----------------------------+-----------------------------------------------------------------+
Methods
-------
@@ -41,48 +55,70 @@ Property Descriptions
- :ref:`float<class_float>` **max_space**
+----------+----------------------+
| *Setter* | set_max_space(value) |
+----------+----------------------+
| *Getter* | get_max_space() |
+----------+----------------------+
.. _class_AnimationNodeBlendSpace1D_min_space:
- :ref:`float<class_float>` **min_space**
+----------+----------------------+
| *Setter* | set_min_space(value) |
+----------+----------------------+
| *Getter* | get_min_space() |
+----------+----------------------+
.. _class_AnimationNodeBlendSpace1D_snap:
- :ref:`float<class_float>` **snap**
+----------+-----------------+
| *Setter* | set_snap(value) |
+----------+-----------------+
| *Getter* | get_snap() |
+----------+-----------------+
.. _class_AnimationNodeBlendSpace1D_value_label:
- :ref:`String<class_String>` **value_label**
+----------+------------------------+
| *Setter* | set_value_label(value) |
+----------+------------------------+
| *Getter* | get_value_label() |
+----------+------------------------+
Method Descriptions
-------------------
.. _class_AnimationNodeBlendSpace1D_add_blend_point:
.. _class_AnimationNodeBlendSpace1D_add_blend_point:
- void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
.. _class_AnimationNodeBlendSpace1D_get_blend_point_count:
.. _class_AnimationNodeBlendSpace1D_get_blend_point_count:
- :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
.. _class_AnimationNodeBlendSpace1D_get_blend_point_node:
.. _class_AnimationNodeBlendSpace1D_get_blend_point_node:
- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
.. _class_AnimationNodeBlendSpace1D_get_blend_point_position:
.. _class_AnimationNodeBlendSpace1D_get_blend_point_position:
- :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
.. _class_AnimationNodeBlendSpace1D_remove_blend_point:
.. _class_AnimationNodeBlendSpace1D_remove_blend_point:
- void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
.. _class_AnimationNodeBlendSpace1D_set_blend_point_node:
.. _class_AnimationNodeBlendSpace1D_set_blend_point_node:
- void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
.. _class_AnimationNodeBlendSpace1D_set_blend_point_position:
.. _class_AnimationNodeBlendSpace1D_set_blend_point_position:
- void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**