classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions
+13
View File
@@ -8,6 +8,7 @@ AnimationNodeBlend2
===================
**Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -15,6 +16,13 @@ Brief Description
Properties
----------
+-------------------------+---------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeBlend2_sync>` |
+-------------------------+---------------------------------------------+
Property Descriptions
---------------------
@@ -22,4 +30,9 @@ Property Descriptions
- :ref:`bool<class_bool>` **sync**
+----------+---------------------+
| *Setter* | set_use_sync(value) |
+----------+---------------------+
| *Getter* | is_using_sync() |
+----------+---------------------+