diff --git a/tutorials/migrating/upgrading_to_godot_4.4.rst b/tutorials/migrating/upgrading_to_godot_4.4.rst index c0b49b696..1559ee270 100644 --- a/tutorials/migrating/upgrading_to_godot_4.4.rst +++ b/tutorials/migrating/upgrading_to_godot_4.4.rst @@ -145,8 +145,8 @@ Method ``_parse_file`` changes return type to ``Array`` and removes ``msgids`` a .. note:: - The method ``_get_import_flags`` was never used by the engine, since it was open source. So it was removed - despite the compat breakage as there's no way for users to rely on this affecting engine behavior. + The method ``_get_import_flags`` was never used by the engine. It was removed despite the + compatibility breakage as there's no way for users to rely on this affecting engine behavior. Behavior changes ---------------- @@ -174,16 +174,16 @@ CSG The CSG implementation now uses Emmett Lalish's `Manifold `_ library (`GH-94321`_). The new implementation is more consistent with manifold definitions and fixes a number of bugs and stability - issues. As a result, non-manifold meshes are no longer supported. Use ``MeshInstance3D`` for rendering quads - and other non-manifold geometry. + issues. As a result, non-manifold meshes are no longer supported. You can use ``MeshInstance3D`` for + rendering non-manifold geometry, such as quads or planes. Android ~~~~~~~ .. note:: - Android sensor events are no longer enabled by default (`GH-94799`_), projects that use sensor events can - enable them as needed in Project Settings under "input_devices/sensors/". + Android sensor events are no longer enabled by default (`GH-94799`_). Projects that use sensor events can + enable them as needed in Project Settings under **Input Devices > Sensors**. .. |❌| replace:: :abbr:`❌ (This API breaks compatibility.)` .. |✔️| replace:: :abbr:`✔️ (This API does not break compatibility.)`