classref: Sync with current master branch (7b1ed52)

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Godot Organization
2025-01-18 03:20:33 +00:00
parent 2062dff926
commit a840bd2cc7
37 changed files with 2338 additions and 89 deletions
+3 -1
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@@ -973,7 +973,9 @@ Feeds an :ref:`InputEvent<class_InputEvent>` to the game. Can be used to artific
|void| **remove_joy_mapping**\ (\ guid\: :ref:`String<class_String>`\ ) :ref:`🔗<class_Input_method_remove_joy_mapping>`
Removes all mappings from the internal database that match the given GUID.
Removes all mappings from the internal database that match the given GUID. All currently connected joypads that use this GUID will become unmapped.
On Android, Godot will map to an internal fallback mapping.
.. rst-class:: classref-item-separator