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@@ -973,7 +973,9 @@ Feeds an :ref:`InputEvent<class_InputEvent>` to the game. Can be used to artific
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|void| **remove_joy_mapping**\ (\ guid\: :ref:`String<class_String>`\ ) :ref:`🔗<class_Input_method_remove_joy_mapping>`
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Removes all mappings from the internal database that match the given GUID.
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Removes all mappings from the internal database that match the given GUID. All currently connected joypads that use this GUID will become unmapped.
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On Android, Godot will map to an internal fallback mapping.
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.. rst-class:: classref-item-separator
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