classref: Sync with current master branch (03e6fbb)

This commit is contained in:
Godot Organization
2024-05-04 03:20:12 +00:00
parent 4d925dd274
commit a7e99ea017
43 changed files with 4431 additions and 531 deletions
+2 -2
View File
@@ -298,14 +298,14 @@ Returns a copy of this rectangle expanded to align the edges with the given ``to
var rect = Rect2(0, 0, 5, 2)
rect = rect.expand(Vector2(10, 0)) # rect is Rect2(0, 0, 10, 2)
rect = rect.expand(Vector2(-5, 5)) # rect is Rect2(-5, 0, 10, 5)
rect = rect.expand(Vector2(-5, 5)) # rect is Rect2(-5, 0, 15, 5)
.. code-tab:: csharp
var rect = new Rect2(0, 0, 5, 2);
rect = rect.Expand(new Vector2(10, 0)); // rect is Rect2(0, 0, 10, 2)
rect = rect.Expand(new Vector2(-5, 5)); // rect is Rect2(-5, 0, 10, 5)
rect = rect.Expand(new Vector2(-5, 5)); // rect is Rect2(-5, 0, 15, 5)