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@@ -14,12 +14,16 @@ RectangleShape2D
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Rectangle shape resource for 2D physics.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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2D rectangle shape to be added as a *direct* child of a :ref:`PhysicsBody2D<class_PhysicsBody2D>` or :ref:`Area2D<class_Area2D>` using a :ref:`CollisionShape2D<class_CollisionShape2D>` node. This shape is useful for modeling box-like 2D objects.
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\ **Performance:** Being a primitive collision shape, ``RectangleShape2D`` is fast to check collisions against (though not as fast as :ref:`CircleShape2D<class_CircleShape2D>`).
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\ **Performance:** Being a primitive collision shape, **RectangleShape2D** is fast to check collisions against (though not as fast as :ref:`CircleShape2D<class_CircleShape2D>`).
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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@@ -28,27 +32,37 @@ Tutorials
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- `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
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.. rst-class:: classref-reftable-group
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Properties
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----------
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+-------------------------------+---------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`size<class_RectangleShape2D_property_size>` | ``Vector2(20, 20)`` |
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+-------------------------------+---------------------------------------------------+---------------------+
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.. table::
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:widths: auto
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+-------------------------------+---------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`size<class_RectangleShape2D_property_size>` | ``Vector2(20, 20)`` |
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+-------------------------------+---------------------------------------------------+---------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_RectangleShape2D_property_size:
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- :ref:`Vector2<class_Vector2>` **size**
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.. rst-class:: classref-property
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+-----------+---------------------+
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| *Default* | ``Vector2(20, 20)`` |
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+-----------+---------------------+
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| *Setter* | set_size(value) |
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+-----------+---------------------+
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| *Getter* | get_size() |
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+-----------+---------------------+
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:ref:`Vector2<class_Vector2>` **size** = ``Vector2(20, 20)``
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.. rst-class:: classref-property-setget
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- void **set_size** **(** :ref:`Vector2<class_Vector2>` value **)**
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- :ref:`Vector2<class_Vector2>` **get_size** **(** **)**
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The rectangle's width and height.
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