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@@ -14,156 +14,179 @@ PhysicsShapeQueryParameters2D
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Parameters to be sent to a 2D shape physics query.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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This class contains the shape and other parameters for :ref:`PhysicsDirectSpaceState2D<class_PhysicsDirectSpaceState2D>` intersection/collision queries.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_PhysicsShapeQueryParameters2D_property_collide_with_areas>` | ``false`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_PhysicsShapeQueryParameters2D_property_collide_with_bodies>` | ``true`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`int<class_int>` | :ref:`collision_mask<class_PhysicsShapeQueryParameters2D_property_collision_mask>` | ``4294967295`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`RID[]<class_RID>` | :ref:`exclude<class_PhysicsShapeQueryParameters2D_property_exclude>` | ``[]`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`float<class_float>` | :ref:`margin<class_PhysicsShapeQueryParameters2D_property_margin>` | ``0.0`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`motion<class_PhysicsShapeQueryParameters2D_property_motion>` | ``Vector2(0, 0)`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`Resource<class_Resource>` | :ref:`shape<class_PhysicsShapeQueryParameters2D_property_shape>` | |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`RID<class_RID>` | :ref:`shape_rid<class_PhysicsShapeQueryParameters2D_property_shape_rid>` | |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_PhysicsShapeQueryParameters2D_property_transform>` | ``Transform2D(1, 0, 0, 1, 0, 0)`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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.. table::
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:widths: auto
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_PhysicsShapeQueryParameters2D_property_collide_with_areas>` | ``false`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_PhysicsShapeQueryParameters2D_property_collide_with_bodies>` | ``true`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`int<class_int>` | :ref:`collision_mask<class_PhysicsShapeQueryParameters2D_property_collision_mask>` | ``4294967295`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`RID[]<class_RID>` | :ref:`exclude<class_PhysicsShapeQueryParameters2D_property_exclude>` | ``[]`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`float<class_float>` | :ref:`margin<class_PhysicsShapeQueryParameters2D_property_margin>` | ``0.0`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`motion<class_PhysicsShapeQueryParameters2D_property_motion>` | ``Vector2(0, 0)`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`Resource<class_Resource>` | :ref:`shape<class_PhysicsShapeQueryParameters2D_property_shape>` | |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`RID<class_RID>` | :ref:`shape_rid<class_PhysicsShapeQueryParameters2D_property_shape_rid>` | |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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| :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_PhysicsShapeQueryParameters2D_property_transform>` | ``Transform2D(1, 0, 0, 1, 0, 0)`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-----------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_PhysicsShapeQueryParameters2D_property_collide_with_areas:
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- :ref:`bool<class_bool>` **collide_with_areas**
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.. rst-class:: classref-property
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+-----------+---------------------------------+
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| *Default* | ``false`` |
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+-----------+---------------------------------+
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| *Setter* | set_collide_with_areas(value) |
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+-----------+---------------------------------+
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| *Getter* | is_collide_with_areas_enabled() |
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+-----------+---------------------------------+
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:ref:`bool<class_bool>` **collide_with_areas** = ``false``
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.. rst-class:: classref-property-setget
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- void **set_collide_with_areas** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **is_collide_with_areas_enabled** **(** **)**
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If ``true``, the query will take :ref:`Area2D<class_Area2D>`\ s into account.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_collide_with_bodies:
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- :ref:`bool<class_bool>` **collide_with_bodies**
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.. rst-class:: classref-property
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+-----------+----------------------------------+
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| *Default* | ``true`` |
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+-----------+----------------------------------+
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| *Setter* | set_collide_with_bodies(value) |
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+-----------+----------------------------------+
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| *Getter* | is_collide_with_bodies_enabled() |
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+-----------+----------------------------------+
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:ref:`bool<class_bool>` **collide_with_bodies** = ``true``
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.. rst-class:: classref-property-setget
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- void **set_collide_with_bodies** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **is_collide_with_bodies_enabled** **(** **)**
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If ``true``, the query will take :ref:`PhysicsBody2D<class_PhysicsBody2D>`\ s into account.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_collision_mask:
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- :ref:`int<class_int>` **collision_mask**
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.. rst-class:: classref-property
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+-----------+---------------------------+
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| *Default* | ``4294967295`` |
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+-----------+---------------------------+
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| *Setter* | set_collision_mask(value) |
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+-----------+---------------------------+
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| *Getter* | get_collision_mask() |
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+-----------+---------------------------+
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:ref:`int<class_int>` **collision_mask** = ``4294967295``
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.. rst-class:: classref-property-setget
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- void **set_collision_mask** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_collision_mask** **(** **)**
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The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_exclude:
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- :ref:`RID[]<class_RID>` **exclude**
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.. rst-class:: classref-property
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+-----------+--------------------+
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| *Default* | ``[]`` |
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+-----------+--------------------+
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| *Setter* | set_exclude(value) |
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+-----------+--------------------+
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| *Getter* | get_exclude() |
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+-----------+--------------------+
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:ref:`RID[]<class_RID>` **exclude** = ``[]``
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The list of objects or object :ref:`RID<class_RID>`\ s that will be excluded from collisions.
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.. rst-class:: classref-property-setget
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- void **set_exclude** **(** :ref:`RID[]<class_RID>` value **)**
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- :ref:`RID[]<class_RID>` **get_exclude** **(** **)**
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The list of object :ref:`RID<class_RID>`\ s that will be excluded from collisions. Use :ref:`CollisionObject2D.get_rid<class_CollisionObject2D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject2D<class_CollisionObject2D>`-derived node.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_margin:
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- :ref:`float<class_float>` **margin**
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.. rst-class:: classref-property
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+-----------+-------------------+
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| *Default* | ``0.0`` |
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+-----------+-------------------+
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| *Setter* | set_margin(value) |
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+-----------+-------------------+
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| *Getter* | get_margin() |
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+-----------+-------------------+
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:ref:`float<class_float>` **margin** = ``0.0``
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.. rst-class:: classref-property-setget
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- void **set_margin** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_margin** **(** **)**
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The collision margin for the shape.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_motion:
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- :ref:`Vector2<class_Vector2>` **motion**
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.. rst-class:: classref-property
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+-----------+-------------------+
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| *Default* | ``Vector2(0, 0)`` |
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+-----------+-------------------+
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| *Setter* | set_motion(value) |
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+-----------+-------------------+
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| *Getter* | get_motion() |
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+-----------+-------------------+
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:ref:`Vector2<class_Vector2>` **motion** = ``Vector2(0, 0)``
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.. rst-class:: classref-property-setget
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- void **set_motion** **(** :ref:`Vector2<class_Vector2>` value **)**
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- :ref:`Vector2<class_Vector2>` **get_motion** **(** **)**
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The motion of the shape being queried for.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_shape:
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- :ref:`Resource<class_Resource>` **shape**
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.. rst-class:: classref-property
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+----------+------------------+
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| *Setter* | set_shape(value) |
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+----------+------------------+
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| *Getter* | get_shape() |
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+----------+------------------+
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:ref:`Resource<class_Resource>` **shape**
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.. rst-class:: classref-property-setget
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- void **set_shape** **(** :ref:`Resource<class_Resource>` value **)**
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- :ref:`Resource<class_Resource>` **get_shape** **(** **)**
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The :ref:`Shape2D<class_Shape2D>` that will be used for collision/intersection queries. This stores the actual reference which avoids the shape to be released while being used for queries, so always prefer using this over :ref:`shape_rid<class_PhysicsShapeQueryParameters2D_property_shape_rid>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_shape_rid:
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- :ref:`RID<class_RID>` **shape_rid**
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.. rst-class:: classref-property
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+----------+----------------------+
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| *Setter* | set_shape_rid(value) |
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+----------+----------------------+
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| *Getter* | get_shape_rid() |
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+----------+----------------------+
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:ref:`RID<class_RID>` **shape_rid**
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.. rst-class:: classref-property-setget
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- void **set_shape_rid** **(** :ref:`RID<class_RID>` value **)**
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- :ref:`RID<class_RID>` **get_shape_rid** **(** **)**
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The queried shape's :ref:`RID<class_RID>` that will be used for collision/intersection queries. Use this over :ref:`shape<class_PhysicsShapeQueryParameters2D_property_shape>` if you want to optimize for performance using the Servers API:
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@@ -200,19 +223,20 @@ The queried shape's :ref:`RID<class_RID>` that will be used for collision/inters
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsShapeQueryParameters2D_property_transform:
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- :ref:`Transform2D<class_Transform2D>` **transform**
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.. rst-class:: classref-property
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+-----------+-----------------------------------+
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| *Default* | ``Transform2D(1, 0, 0, 1, 0, 0)`` |
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+-----------+-----------------------------------+
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| *Setter* | set_transform(value) |
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+-----------+-----------------------------------+
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| *Getter* | get_transform() |
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+-----------+-----------------------------------+
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:ref:`Transform2D<class_Transform2D>` **transform** = ``Transform2D(1, 0, 0, 1, 0, 0)``
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.. rst-class:: classref-property-setget
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- void **set_transform** **(** :ref:`Transform2D<class_Transform2D>` value **)**
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- :ref:`Transform2D<class_Transform2D>` **get_transform** **(** **)**
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The queried shape's transform matrix.
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