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@@ -14,6 +14,8 @@ CSGTorus3D
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A CSG Torus shape.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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@@ -21,120 +23,139 @@ This node allows you to create a torus for use with the CSG system.
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\ **Note:** CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a :ref:`MeshInstance3D<class_MeshInstance3D>` with a :ref:`PrimitiveMesh<class_PrimitiveMesh>`. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Prototyping levels with CSG <../tutorials/3d/csg_tools>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`inner_radius<class_CSGTorus3D_property_inner_radius>` | ``0.5`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`Material<class_Material>` | :ref:`material<class_CSGTorus3D_property_material>` | |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`outer_radius<class_CSGTorus3D_property_outer_radius>` | ``1.0`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`int<class_int>` | :ref:`ring_sides<class_CSGTorus3D_property_ring_sides>` | ``6`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`int<class_int>` | :ref:`sides<class_CSGTorus3D_property_sides>` | ``8`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGTorus3D_property_smooth_faces>` | ``true`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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.. table::
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:widths: auto
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`inner_radius<class_CSGTorus3D_property_inner_radius>` | ``0.5`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`Material<class_Material>` | :ref:`material<class_CSGTorus3D_property_material>` | |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`outer_radius<class_CSGTorus3D_property_outer_radius>` | ``1.0`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`int<class_int>` | :ref:`ring_sides<class_CSGTorus3D_property_ring_sides>` | ``6`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`int<class_int>` | :ref:`sides<class_CSGTorus3D_property_sides>` | ``8`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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| :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGTorus3D_property_smooth_faces>` | ``true`` |
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+---------------------------------+-------------------------------------------------------------+----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_CSGTorus3D_property_inner_radius:
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- :ref:`float<class_float>` **inner_radius**
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.. rst-class:: classref-property
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+-----------+-------------------------+
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| *Default* | ``0.5`` |
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+-----------+-------------------------+
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| *Setter* | set_inner_radius(value) |
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+-----------+-------------------------+
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| *Getter* | get_inner_radius() |
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+-----------+-------------------------+
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:ref:`float<class_float>` **inner_radius** = ``0.5``
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.. rst-class:: classref-property-setget
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- void **set_inner_radius** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_inner_radius** **(** **)**
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The inner radius of the torus.
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.. rst-class:: classref-item-separator
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----
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.. _class_CSGTorus3D_property_material:
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- :ref:`Material<class_Material>` **material**
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.. rst-class:: classref-property
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+----------+---------------------+
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| *Setter* | set_material(value) |
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+----------+---------------------+
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| *Getter* | get_material() |
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+----------+---------------------+
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:ref:`Material<class_Material>` **material**
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.. rst-class:: classref-property-setget
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- void **set_material** **(** :ref:`Material<class_Material>` value **)**
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- :ref:`Material<class_Material>` **get_material** **(** **)**
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The material used to render the torus.
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.. rst-class:: classref-item-separator
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----
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.. _class_CSGTorus3D_property_outer_radius:
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- :ref:`float<class_float>` **outer_radius**
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.. rst-class:: classref-property
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+-----------+-------------------------+
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| *Default* | ``1.0`` |
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+-----------+-------------------------+
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| *Setter* | set_outer_radius(value) |
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+-----------+-------------------------+
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| *Getter* | get_outer_radius() |
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+-----------+-------------------------+
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:ref:`float<class_float>` **outer_radius** = ``1.0``
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.. rst-class:: classref-property-setget
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- void **set_outer_radius** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_outer_radius** **(** **)**
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The outer radius of the torus.
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.. rst-class:: classref-item-separator
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----
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.. _class_CSGTorus3D_property_ring_sides:
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- :ref:`int<class_int>` **ring_sides**
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.. rst-class:: classref-property
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+-----------+-----------------------+
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| *Default* | ``6`` |
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+-----------+-----------------------+
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| *Setter* | set_ring_sides(value) |
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+-----------+-----------------------+
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| *Getter* | get_ring_sides() |
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+-----------+-----------------------+
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:ref:`int<class_int>` **ring_sides** = ``6``
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.. rst-class:: classref-property-setget
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- void **set_ring_sides** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_ring_sides** **(** **)**
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The number of edges each ring of the torus is constructed of.
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.. rst-class:: classref-item-separator
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----
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.. _class_CSGTorus3D_property_sides:
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- :ref:`int<class_int>` **sides**
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.. rst-class:: classref-property
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+-----------+------------------+
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| *Default* | ``8`` |
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+-----------+------------------+
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| *Setter* | set_sides(value) |
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+-----------+------------------+
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| *Getter* | get_sides() |
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+-----------+------------------+
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:ref:`int<class_int>` **sides** = ``8``
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.. rst-class:: classref-property-setget
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- void **set_sides** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_sides** **(** **)**
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The number of slices the torus is constructed of.
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.. rst-class:: classref-item-separator
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----
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.. _class_CSGTorus3D_property_smooth_faces:
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- :ref:`bool<class_bool>` **smooth_faces**
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.. rst-class:: classref-property
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+-----------+-------------------------+
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| *Default* | ``true`` |
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+-----------+-------------------------+
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| *Setter* | set_smooth_faces(value) |
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+-----------+-------------------------+
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| *Getter* | get_smooth_faces() |
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+-----------+-------------------------+
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:ref:`bool<class_bool>` **smooth_faces** = ``true``
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.. rst-class:: classref-property-setget
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- void **set_smooth_faces** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **get_smooth_faces** **(** **)**
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If ``true`` the normals of the torus are set to give a smooth effect making the torus seem rounded. If ``false`` the torus will have a flat shaded look.
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