classref: Sync with current master branch (f87858a8f)

This commit is contained in:
Yuri Sizov
2022-12-05 20:38:58 +03:00
parent 913ff5e602
commit a7745c4cc4
843 changed files with 158186 additions and 80821 deletions
+3 -1
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@@ -14,10 +14,12 @@ CompressedTexture2DArray
Array of 2-dimensional textures, optionally compressed.
.. rst-class:: classref-introduction-group
Description
-----------
A texture array that is loaded from a ``.ctexarray`` file. This file format is internal to Godot; it is created by importing other image formats with the import system. ``CompressedTexture2DArray`` can use one of 4 compresson methods:
A texture array that is loaded from a ``.ctexarray`` file. This file format is internal to Godot; it is created by importing other image formats with the import system. **CompressedTexture2DArray** can use one of 4 compresson methods:
- Uncompressed (uncompressed on the GPU)