Sync classref with current source

This commit is contained in:
Rémi Verschelde
2019-10-29 12:48:46 +01:00
parent bbc6682099
commit a72184300f
449 changed files with 14004 additions and 232 deletions
+14
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@@ -63,6 +63,8 @@ Property Descriptions
Defines how reflective the imaginary room's walls are. Value can range from 0 to 1.
----
.. _class_AudioEffectReverb_property_dry:
- :ref:`float<class_float>` **dry**
@@ -77,6 +79,8 @@ Defines how reflective the imaginary room's walls are. Value can range from 0 to
Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1.
----
.. _class_AudioEffectReverb_property_hipass:
- :ref:`float<class_float>` **hipass**
@@ -91,6 +95,8 @@ Output percent of original sound. At 0, only modified sound is outputted. Value
High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1.
----
.. _class_AudioEffectReverb_property_predelay_feedback:
- :ref:`float<class_float>` **predelay_feedback**
@@ -105,6 +111,8 @@ High-pass filter passes signals with a frequency higher than a certain cutoff fr
Output percent of predelay. Value can range from 0 to 1.
----
.. _class_AudioEffectReverb_property_predelay_msec:
- :ref:`float<class_float>` **predelay_msec**
@@ -119,6 +127,8 @@ Output percent of predelay. Value can range from 0 to 1.
Time between the original signal and the early reflections of the reverb signal, in milliseconds.
----
.. _class_AudioEffectReverb_property_room_size:
- :ref:`float<class_float>` **room_size**
@@ -133,6 +143,8 @@ Time between the original signal and the early reflections of the reverb signal,
Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1.
----
.. _class_AudioEffectReverb_property_spread:
- :ref:`float<class_float>` **spread**
@@ -147,6 +159,8 @@ Dimensions of simulated room. Bigger means more echoes. Value can range from 0 t
Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1.
----
.. _class_AudioEffectReverb_property_wet:
- :ref:`float<class_float>` **wet**