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@@ -78,6 +78,8 @@ Property Descriptions
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The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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----
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.. _class_AnimationNodeBlendSpace1D_property_min_space:
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- :ref:`float<class_float>` **min_space**
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@@ -92,6 +94,8 @@ The blend space's axis's upper limit for the points' position. See :ref:`add_ble
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The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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----
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.. _class_AnimationNodeBlendSpace1D_property_snap:
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- :ref:`float<class_float>` **snap**
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@@ -106,6 +110,8 @@ The blend space's axis's lower limit for the points' position. See :ref:`add_ble
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Position increment to snap to when moving a point on the axis.
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----
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.. _class_AnimationNodeBlendSpace1D_property_value_label:
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- :ref:`String<class_String>` **value_label**
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@@ -129,36 +135,48 @@ Method Descriptions
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Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index`` , the point is inserted at the end of the blend points array.
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
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- :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
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Returns the number of points on the blend axis.
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
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- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
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Returns the ``AnimationNode`` referenced by the point at index ``point``.
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
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- :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
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Returns the position of the point at index ``point``.
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----
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.. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
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- void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
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Removes the point at index ``point`` from the blend axis.
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----
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
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- void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
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Changes the AnimationNode referenced by the point at index ``point``.
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----
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
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- void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
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