From 85538c87826b56d4db171c57edc88069d6040f00 Mon Sep 17 00:00:00 2001 From: Paul Von Zimmerman Date: Wed, 7 Sep 2016 21:44:09 -0700 Subject: [PATCH] adding missing 3 to vec --- reference/shading_language.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/reference/shading_language.rst b/reference/shading_language.rst index dcce612e3..327bc7a41 100644 --- a/reference/shading_language.rst +++ b/reference/shading_language.rst @@ -471,7 +471,7 @@ Material that glows from red to white: :: - DIFFUSE = vec3(1,0,0) + vec(1,1,1) * mod(TIME, 1.0); + DIFFUSE = vec3(1,0,0) + vec3(1,1,1) * mod(TIME, 1.0); Standard Blinn Lighting Shader