diff --git a/tutorials/3d/img/spatial_material1.png b/tutorials/3d/img/spatial_material1.png index 090b4352a..ea8d69f49 100644 Binary files a/tutorials/3d/img/spatial_material1.png and b/tutorials/3d/img/spatial_material1.png differ diff --git a/tutorials/3d/img/spatial_material4.png b/tutorials/3d/img/spatial_material4.png index e4e3183ec..91feb9b78 100644 Binary files a/tutorials/3d/img/spatial_material4.png and b/tutorials/3d/img/spatial_material4.png differ diff --git a/tutorials/3d/img/spatial_material5.png b/tutorials/3d/img/spatial_material5.png index cae27bfd0..b4defef0a 100644 Binary files a/tutorials/3d/img/spatial_material5.png and b/tutorials/3d/img/spatial_material5.png differ diff --git a/tutorials/3d/img/spatial_material9.png b/tutorials/3d/img/spatial_material9.png index f7de314c8..6d09127af 100644 Binary files a/tutorials/3d/img/spatial_material9.png and b/tutorials/3d/img/spatial_material9.png differ diff --git a/tutorials/3d/spatial_material.rst b/tutorials/3d/spatial_material.rst index 25c927be7..44c76ef37 100644 --- a/tutorials/3d/spatial_material.rst +++ b/tutorials/3d/spatial_material.rst @@ -116,6 +116,11 @@ Disable Ambient Light Makes the object not receive any kind of ambient lighting that would otherwise light it. +Ensure Correct Normals +~~~~~~~~~~~~~~~~~~~~~~ + +Fixes normals when non-uniform scaling is used. + Vertex Color ------------ @@ -244,6 +249,11 @@ faces the camera: The above options are only enabled for Particle Billboard. +Billboard Keep Scale +~~~~~~~~~~~~~~~~~~~~ + +Enables scaling a mesh in billboard mode. + Grow ~~~~