diff --git a/getting_started/step_by_step/your_first_game.rst b/getting_started/step_by_step/your_first_game.rst index cef842e80..2ffdfd4dc 100644 --- a/getting_started/step_by_step/your_first_game.rst +++ b/getting_started/step_by_step/your_first_game.rst @@ -504,7 +504,7 @@ instance. randomize() Drag ``Mob.tscn`` from the "FileSystem" panel and drop it in the -``Mob`` property under the Script Variables of the ``Main```node. +``Mob`` property under the Script Variables of the ``Main`` node. Next, click on the Player and connect the ``hit`` signal. We want to make a new function named ``game_over``, which will handle what needs to happen when a