diff --git a/tutorials/export/exporting_for_web.rst b/tutorials/export/exporting_for_web.rst
index 1742cd517..abc60c8c9 100644
--- a/tutorials/export/exporting_for_web.rst
+++ b/tutorials/export/exporting_for_web.rst
@@ -11,7 +11,8 @@ Exporting for the Web
HTML5 export allows publishing games made in Godot Engine to the browser.
This requires support for `WebAssembly
-`__ and `WebGL `__
+`__, `WebGL `__ and
+`SharedArrayBuffer `_
in the user's browser.
.. important:: Use the browser-integrated developer console, usually opened
@@ -24,6 +25,10 @@ in the user's browser.
:ref:`iOS' native export functionality `
instead, as it will also result in better performance.
+.. warning:: SharedArrayBuffer requires a :ref:`secure context `.
+ Browsers also require that the web page is served with specific
+ `cross-origin isolation headers `__.
+
.. note::
If you use Linux, due to
@@ -58,15 +63,6 @@ If a runnable web export template is available, a button appears between the
*Stop scene* and *Play edited Scene* buttons in the editor to quickly open the
game in the default browser for testing.
-You can choose the **Export Type** to select which features will be available:
-
-- *Regular*: is the most compatible across browsers, will not support threads,
- nor GDExtension.
-- *Threads*: will require the browser to support `SharedArrayBuffer
- `__.
- See `Can I use SharedArrayBuffer `__
- for details.
-
If you plan to use :ref:`VRAM compression ` make sure that
**Vram Texture Compression** is enabled for the targeted platforms (enabling
both **For Desktop** and **For Mobile** will result in a bigger, but more
@@ -86,9 +82,6 @@ JavaScript APIs, include CSS, or run JavaScript code.
To customize the generated file, use the **Custom HTML shell**
option.
-.. warning:: **Export types** other than *Regular* are not yet supported by the
- C# version.
-
Limitations
-----------
@@ -134,17 +127,6 @@ This limitation does not apply to unfocused browser *windows*. Therefore, on the
user's side, this can be worked around by running the project in a separate
*window* instead of a separate tab.
-Threads
-~~~~~~~
-
-As mentioned :ref:`above ` multi-threading is
-only available if the appropriate **Export Type** is set and support for it
-across browsers is still limited.
-
-.. warning:: Requires a :ref:`secure context `.
- Browsers also require that the web page is served with specific
- `cross-origin isolation headers `__.
-
Full screen and mouse capture
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~