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update c# class examples
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@@ -75,9 +75,8 @@ efficient for millions of objects, but for a few thousands, GDScript should be f
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.. code-tab:: csharp C#
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using Godot;
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using System;
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public class YourClassName : MultiMeshInstance3D
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public partial class YourClassName : MultiMeshInstance3D
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{
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public override void _Ready()
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{
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