From 9df4b09f3f26bfb07370617bab901601aeb8f9b8 Mon Sep 17 00:00:00 2001 From: ganymoe <11298579+ganymoe@users.noreply.github.com> Date: Thu, 23 Mar 2023 21:30:46 +0100 Subject: [PATCH] fix paths used in gdextension example fixes godotengine#7044 --- tutorials/scripting/gdextension/gdextension_cpp_example.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tutorials/scripting/gdextension/gdextension_cpp_example.rst b/tutorials/scripting/gdextension/gdextension_cpp_example.rst index d4e029cea..7cda4e8b0 100644 --- a/tutorials/scripting/gdextension/gdextension_cpp_example.rst +++ b/tutorials/scripting/gdextension/gdextension_cpp_example.rst @@ -349,9 +349,9 @@ loaded for each platform and the entry function for the module. It is called ``g [libraries] - linux.64="res://demo/bin/libgdexample.linux.64.so" - windows.x86_64="res://demo/bin/libgdexample.windows.x86_64.dll" - macos="res://demo/bin/libgdexample.macos.framework" + linux.64="res://bin/libgdexample.linux.64.so" + windows.x86_64="res://bin/libgdexample.windows.x86_64.dll" + macos="res://bin/libgdexample.macos.framework" This file contains a ``configuration`` section that controls the entry function of the module.