From ce0a74d7da3feec7bd377ff8ef85d8f654323697 Mon Sep 17 00:00:00 2001 From: merumelu Date: Sat, 30 Nov 2019 19:10:08 +0100 Subject: [PATCH] Remove `_sections_unfolded` noise in GDNative C++ example --- tutorials/plugins/gdnative/gdnative-cpp-example.rst | 1 - 1 file changed, 1 deletion(-) diff --git a/tutorials/plugins/gdnative/gdnative-cpp-example.rst b/tutorials/plugins/gdnative/gdnative-cpp-example.rst index 84a4c1893..aec5a39c7 100644 --- a/tutorials/plugins/gdnative/gdnative-cpp-example.rst +++ b/tutorials/plugins/gdnative/gdnative-cpp-example.rst @@ -465,7 +465,6 @@ NativeScript. resource_name = "gdexample" class_name = "GDExample" library = ExtResource( 1 ) - _sections_unfolded = [ "Resource" ] This is a standard Godot resource; you could just create it directly in your scene, but saving it to a file makes it much easier to reuse it in other places.