classref: Sync with current master branch (8a6c1e8)

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Godot Organization
2024-06-22 03:20:34 +00:00
parent 424f8c090a
commit 9ce85882b9
29 changed files with 559 additions and 90 deletions
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@@ -10,7 +10,7 @@
OccluderInstance3D
==================
**Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherits:** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Provides occlusion culling for 3D nodes, which improves performance in closed areas.