Merge pull request #10758 from WSQS/patch-1

Update android_library.rst
This commit is contained in:
Matthew
2025-04-17 23:08:35 -04:00
committed by GitHub
@@ -179,6 +179,19 @@ Below we break-down the steps used to create the GLTF Viewer app.
to the Android app's ``assets`` directory.
Using this approach requires passing the ``--main-pack <pck_or_zip_filepath_relative_to_assets_dir>`` argument to the hosted Godot Engine instance using `GodotHost#getCommandLine() <https://github.com/godotengine/godot/blob/6916349697a4339216469e9bf5899b983d78db07/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java#L45>`_.
Example:
.. code-block:: java
@Override
public List<String> getCommandLine(){
List<String> results = new ArrayList<>();
results.addAll(super.getCommandLine());
results.add("--main-pack");
results.add("res://foo.pck");
return results;
}
The instructions below and the sample app follow the first approach of creating the Godot project in the Android app's ``assets`` directory.