diff --git a/tutorials/shaders/shader_reference/shading_language.rst b/tutorials/shaders/shader_reference/shading_language.rst index 3f61b4d04..4585bae39 100644 --- a/tutorials/shaders/shader_reference/shading_language.rst +++ b/tutorials/shaders/shader_reference/shading_language.rst @@ -551,9 +551,11 @@ Godot Shading language supports the most common types of flow control: .. code-block:: glsl - // `if` and `else`. + // `if`, `else if` and `else`. if (cond) { + } else if (cond) { + } else { }