diff --git a/tutorials/i18n/img/icu_data.png b/tutorials/i18n/img/icu_data.png deleted file mode 100644 index 6fc3a6a2f..000000000 Binary files a/tutorials/i18n/img/icu_data.png and /dev/null differ diff --git a/tutorials/i18n/internationalizing_games.rst b/tutorials/i18n/internationalizing_games.rst index 683622e27..9ae09fe97 100644 --- a/tutorials/i18n/internationalizing_games.rst +++ b/tutorials/i18n/internationalizing_games.rst @@ -311,11 +311,13 @@ It is possible to override text and control layout direction by using the follow Adding break iterator data to exported project ---------------------------------------------- -Some languages are written without spaces, and word and line breaking requires more than rules over character sequences. -Godot includes ICU rule and dictionary based, break iterator data, but this data is not included into exported projects by default. -To include it go to **Project → Project Settings → Localization → Text Server Data** and click **Install support data...**. Break iterator data is about 4 MB large. +Some languages are written without spaces. In those languages, +word and line breaking require more than rules over character sequences. +Godot includes ICU rule and dictionary-based break iterator data, but this data +is not included in exported projects by default. -.. image:: img/icu_data.png +To include it, go to **Project → Project Settings**, enable **Internationalization → Locale → Include Text Server Data**, +then export the project. Break iterator data is about 4 MB in size. Structured text BiDi override -----------------------------