From 9907bc833b7dc0e7fa1d98223066fd678f2fc2d2 Mon Sep 17 00:00:00 2001 From: Meriipu Date: Mon, 8 Jul 2019 00:59:49 +0000 Subject: [PATCH] Made export template name match the default for Linux The default export template name for Linux appears to be `Linux/X11` and not `Linux X11` --- getting_started/editor/command_line_tutorial.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/editor/command_line_tutorial.rst b/getting_started/editor/command_line_tutorial.rst index eaeee2470..15bb478b7 100644 --- a/getting_started/editor/command_line_tutorial.rst +++ b/getting_started/editor/command_line_tutorial.rst @@ -135,7 +135,7 @@ that is headless (server build, no video) is ideal for this. :: - user@host:~/newgame$ godot --export "Linux X11" /var/builds/project + user@host:~/newgame$ godot --export "Linux/X11" /var/builds/project user@host:~/newgame$ godot --export Android /var/builds/project.apk The platform names recognized by the ``--export`` switch are the same as