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classref: Sync with current 3.4 branch
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@@ -1,6 +1,6 @@
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:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the EditorInterface.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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@@ -136,6 +136,8 @@ Edits the given :ref:`Resource<class_Resource>`.
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Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
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**Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
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----
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.. _class_EditorInterface_method_get_current_path:
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@@ -180,6 +182,8 @@ Returns the main editor control. Use this as a parent for main screens.
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**Note:** This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
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**Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
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----
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.. _class_EditorInterface_method_get_file_system_dock:
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@@ -188,6 +192,8 @@ Returns the main editor control. Use this as a parent for main screens.
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Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
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**Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
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----
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.. _class_EditorInterface_method_get_inspector:
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@@ -196,6 +202,8 @@ Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
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Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
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**Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
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----
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.. _class_EditorInterface_method_get_open_scenes:
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@@ -236,6 +244,8 @@ Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` i
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Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
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**Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
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----
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.. _class_EditorInterface_method_get_selected_path:
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