classref: Sync with current master branch (2e7fc81)

This commit is contained in:
Godot Organization
2024-02-24 03:20:02 +00:00
parent 4f21f44632
commit 8978497bb6
938 changed files with 42729 additions and 36889 deletions
@@ -52,8 +52,8 @@ Property Descriptions
.. rst-class:: classref-property-setget
- void **set_size** **(** :ref:`Vector2<class_Vector2>` value **)**
- :ref:`Vector2<class_Vector2>` **get_size** **(** **)**
- |void| **set_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
- :ref:`Vector2<class_Vector2>` **get_size**\ (\ )
The size of the node in the visual shader graph.
@@ -64,3 +64,4 @@ The size of the node in the visual shader graph.
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`