diff --git a/tutorials/scripting/c_sharp/c_sharp_signals.rst b/tutorials/scripting/c_sharp/c_sharp_signals.rst index 792730705..7f92d2e26 100644 --- a/tutorials/scripting/c_sharp/c_sharp_signals.rst +++ b/tutorials/scripting/c_sharp/c_sharp_signals.rst @@ -36,7 +36,7 @@ In addition, you can always access signal names associated with a node type thro .. warning:: While all engine signals connected as events are automatically disconnected when nodes are freed, custom - signals connected using ``+=`` aren't. Meaning that: you will need to manually disconnect (using ``-=``) + signals connected using ``+=`` aren't. Meaning that you will need to manually disconnect (using ``-=``) all the custom signals you connected as C# events (using ``+=``). An alternative to manually disconnecting using ``-=`` is to diff --git a/tutorials/scripting/cross_language_scripting.rst b/tutorials/scripting/cross_language_scripting.rst index fbd5bad0d..a49f1acee 100644 --- a/tutorials/scripting/cross_language_scripting.rst +++ b/tutorials/scripting/cross_language_scripting.rst @@ -42,7 +42,7 @@ The following two scripts will be used as references throughout this page. { public string myField = "bar"; - [Signal] public delegate void MySignal(); + [Signal] public delegate void MySignalEventHandler(); public void PrintNodeName(Node node) {