classref: Sync with current master branch (b51ee8b)

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Godot Organization
2023-08-19 03:18:29 +00:00
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@@ -12,7 +12,7 @@ ORMMaterial3D
**Inherits:** :ref:`BaseMaterial3D<class_BaseMaterial3D>` **<** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Physically based rendering (PBR) material that can be applied to 3D objects, can use an ORM texture.
A PBR (Physically Based Rendering) material to be used on 3D objects. Uses an ORM texture.
.. rst-class:: classref-introduction-group