classref: Sync with current master branch (6916349)

This commit is contained in:
Godot Organization
2023-10-07 03:19:15 +00:00
parent 366ae38f7e
commit 7fbd79650c
96 changed files with 1010 additions and 290 deletions
+23 -9
View File
@@ -38,15 +38,17 @@ Properties
.. table::
:widths: auto
+-------------------------------+--------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`generate_tangents<class_ResourceImporterOBJ_property_generate_tangents>` | ``true`` |
+-------------------------------+--------------------------------------------------------------------------------+----------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`offset_mesh<class_ResourceImporterOBJ_property_offset_mesh>` | ``Vector3(0, 0, 0)`` |
+-------------------------------+--------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`optimize_mesh<class_ResourceImporterOBJ_property_optimize_mesh>` | ``true`` |
+-------------------------------+--------------------------------------------------------------------------------+----------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`scale_mesh<class_ResourceImporterOBJ_property_scale_mesh>` | ``Vector3(1, 1, 1)`` |
+-------------------------------+--------------------------------------------------------------------------------+----------------------+
+-------------------------------+----------------------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`force_disable_mesh_compression<class_ResourceImporterOBJ_property_force_disable_mesh_compression>` | ``false`` |
+-------------------------------+----------------------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`generate_tangents<class_ResourceImporterOBJ_property_generate_tangents>` | ``true`` |
+-------------------------------+----------------------------------------------------------------------------------------------------------+----------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`offset_mesh<class_ResourceImporterOBJ_property_offset_mesh>` | ``Vector3(0, 0, 0)`` |
+-------------------------------+----------------------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`optimize_mesh<class_ResourceImporterOBJ_property_optimize_mesh>` | ``true`` |
+-------------------------------+----------------------------------------------------------------------------------------------------------+----------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`scale_mesh<class_ResourceImporterOBJ_property_scale_mesh>` | ``Vector3(1, 1, 1)`` |
+-------------------------------+----------------------------------------------------------------------------------------------------------+----------------------+
.. rst-class:: classref-section-separator
@@ -57,6 +59,18 @@ Properties
Property Descriptions
---------------------
.. _class_ResourceImporterOBJ_property_force_disable_mesh_compression:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **force_disable_mesh_compression** = ``false``
If ``true``, mesh compression will not be used. Consider enabling if you notice blocky artifacts in your mesh normals or UVs, or if you have meshes that are larger than a few thousand meters in each direction.
.. rst-class:: classref-item-separator
----
.. _class_ResourceImporterOBJ_property_generate_tangents:
.. rst-class:: classref-property