classref: Sync with current master branch (6916349)

This commit is contained in:
Godot Organization
2023-10-07 03:19:15 +00:00
parent 366ae38f7e
commit 7fbd79650c
96 changed files with 1010 additions and 290 deletions
+1 -1
View File
@@ -298,7 +298,7 @@ The :ref:`AudioStream<class_AudioStream>` object to be played.
- void **set_stream_paused** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_stream_paused** **(** **)**
If ``true``, the playback is paused. You can resume it by setting ``stream_paused`` to ``false``.
If ``true``, the playback is paused. You can resume it by setting :ref:`stream_paused<class_AudioStreamPlayer2D_property_stream_paused>` to ``false``.
.. rst-class:: classref-item-separator