From 7ba0a7cf0ed37c87ca26e50328c4bcf782f1968b Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Mon, 7 Jul 2025 20:47:19 +0200 Subject: [PATCH] Apply suggestions from code review --- tutorials/migrating/upgrading_to_godot_4.4.rst | 1 + 1 file changed, 1 insertion(+) diff --git a/tutorials/migrating/upgrading_to_godot_4.4.rst b/tutorials/migrating/upgrading_to_godot_4.4.rst index 631b3121a..33314f8fc 100644 --- a/tutorials/migrating/upgrading_to_godot_4.4.rst +++ b/tutorials/migrating/upgrading_to_godot_4.4.rst @@ -66,6 +66,7 @@ Method ``standardize_locale`` adds a new ``add_defaults`` optional parameter In 4.4, the only way to retain the ``res://`` format is to **manually edit** the `.tscn` or `.tres` files in a text editor. Starting in Godot 4.5, a new annotation ``@export_file_path`` can be used to explicitly retain the old behavior and export raw ``res://`` paths. Related issues: + - PR: `Add @export_file_path to export raw paths (no UID) `_ - Issue: `@export_file behavior change is breaking `_ - See also: `ProjectSettings stores UIDs for file paths `_