From 7b68b68ddd9d9cd40ab2ce484435674382e04f18 Mon Sep 17 00:00:00 2001 From: Trygve Vea Date: Fri, 29 Apr 2022 13:24:43 +0200 Subject: [PATCH] Add useful tip in first 2d-game tutorial (#5134) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Rémi Verschelde --- getting_started/first_2d_game/05.the_main_game_scene.rst | 3 +++ 1 file changed, 3 insertions(+) diff --git a/getting_started/first_2d_game/05.the_main_game_scene.rst b/getting_started/first_2d_game/05.the_main_game_scene.rst index 39cf06a32..2c4e40d7b 100644 --- a/getting_started/first_2d_game/05.the_main_game_scene.rst +++ b/getting_started/first_2d_game/05.the_main_game_scene.rst @@ -445,6 +445,9 @@ Let's also assign ``Main`` as our "Main Scene" - the one that runs automatically when the game launches. Press the "Play" button and select ``Main.tscn`` when prompted. +.. tip:: If you had already set another scene as the "Main Scene", you can right + click ``Main.tscn`` in the FileSystem dock and select "Set As Main Scene". + You should be able to move the player around, see mobs spawning, and see the player disappear when hit by a mob.