Update shading_language.rst

Updated warning on per-instance shader uniforms indicating that "instance uniform arrays" are not supported
This commit is contained in:
Justin Hertel
2025-08-13 15:04:07 -04:00
committed by GitHub
parent 2c708f6abd
commit 7a479aab52
@@ -1104,7 +1104,7 @@ method on a node that inherits from :ref:`class_GeometryInstance3D`:
When using per-instance uniforms, there are some restrictions you should be aware of:
- **Per-instance uniforms do not support textures**, only regular scalar and
- **Per-instance uniforms do not support textures or arrays**, only regular scalar and
vector types. As a workaround, you can pass a texture array as a regular
uniform, then pass the index of the texture to be drawn using a per-instance
uniform.