From 7a3ebf20504cb6bfb9f6ad8a3cce13d78dfb67e2 Mon Sep 17 00:00:00 2001 From: eska Date: Wed, 9 Mar 2016 16:35:35 +0100 Subject: [PATCH] Fix web building instructions Also streamline title --- reference/compiling_for_web.rst | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/reference/compiling_for_web.rst b/reference/compiling_for_web.rst index 38bb1fa34..a7a0ce527 100644 --- a/reference/compiling_for_web.rst +++ b/reference/compiling_for_web.rst @@ -1,6 +1,6 @@ .. _doc_compiling_for_web: -Compiling for web export +Compiling for the Web ======================== .. highlight:: shell @@ -8,7 +8,7 @@ Compiling for web export Requirements ------------ -To compile export templates for the web, the following is required: +To compile export templates for the Web, the following is required: - `Emscripten SDK `__ - `Python 2.7+ `__ (3.0 is @@ -88,8 +88,8 @@ And ``javascript_debug.zip`` for the debug template:: The resulting files must be placed in the ``templates`` directory in your Godot user directory:: - mv javascript_release ~/.godot/templates - mv javascript_debug ~/.godot/templates + mv javascript_release.zip ~/.godot/templates + mv javascript_debug.zip ~/.godot/templates If you are writing custom modules or using custom C++ code, you may want to configure your zip files as custom export templates. This can be done in the