mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 17:28:58 +00:00
classref: Sync with current master branch (48f361a)
This commit is contained in:
@@ -2070,6 +2070,8 @@ A single window full screen mode. This mode has less overhead, but only one wind
|
||||
|
||||
Full screen window covers the entire display area of a screen and has no border or decorations. The display's video mode is not changed.
|
||||
|
||||
\ **Note:** This mode might not work with screen recording software.
|
||||
|
||||
\ **On Android:** This enables immersive mode.
|
||||
|
||||
\ **On Windows:** Depending on video driver, full screen transition might cause screens to go black for a moment.
|
||||
@@ -2186,7 +2188,7 @@ Window is excluded from screenshots taken by :ref:`screen_get_image()<class_Disp
|
||||
|
||||
\ **Note:** This flag is implemented on macOS and Windows.
|
||||
|
||||
\ **Note:** Setting this flag will **NOT** prevent other apps from capturing an image. It should not be used as a security measure.
|
||||
\ **Note:** Setting this flag will prevent standard screenshot methods from capturing a window image, but does **NOT** guarantee that other apps won't be able to capture an image. It should not be used as a DRM or security measure.
|
||||
|
||||
.. _class_DisplayServer_constant_WINDOW_FLAG_POPUP_WM_HINT:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user