diff --git a/tutorials/plugins/running_code_in_the_editor.rst b/tutorials/plugins/running_code_in_the_editor.rst index d19c49fb6..907b72e88 100644 --- a/tutorials/plugins/running_code_in_the_editor.rst +++ b/tutorials/plugins/running_code_in_the_editor.rst @@ -151,7 +151,7 @@ and open a script, and change it to this: Save the script and return to the editor. You should now see your object rotate. If you run the game, it will also rotate. -.. danger:: +.. warning:: You may need to restart the editor. This is a known bug found in all Godot 4 versions. .. image:: img/rotating_in_editor.gif