classref: Sync with current master branch (c64afeb)

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Godot Organization
2023-05-13 03:19:02 +00:00
parent 0757559a3a
commit 6febc8ee06
274 changed files with 16684 additions and 4675 deletions
+7 -19
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@@ -314,7 +314,7 @@ Returns the inverse of the transform, under the assumption that the transformati
:ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Transform3D<class_Transform3D>` xform **)** |const|
Returns ``true`` if this transform and ``transform`` are approximately equal, by calling ``is_equal_approx`` on each component.
Returns ``true`` if this transform and ``xform`` are approximately equal, by calling ``is_equal_approx`` on each component.
.. rst-class:: classref-item-separator
@@ -368,9 +368,7 @@ Returns a copy of the transform rotated around the given ``axis`` by the given `
The ``axis`` must be a normalized vector.
This method is an optimized version of multiplying the given transform ``X``\
with a corresponding rotation transform ``R`` from the left, i.e., ``R * X``.
This method is an optimized version of multiplying the given transform ``X`` with a corresponding rotation transform ``R`` from the left, i.e., ``R * X``.
This can be seen as transforming with respect to the global/parent frame.
@@ -388,9 +386,7 @@ Returns a copy of the transform rotated around the given ``axis`` by the given `
The ``axis`` must be a normalized vector.
This method is an optimized version of multiplying the given transform ``X``\
with a corresponding rotation transform ``R`` from the right, i.e., ``X * R``.
This method is an optimized version of multiplying the given transform ``X`` with a corresponding rotation transform ``R`` from the right, i.e., ``X * R``.
This can be seen as transforming with respect to the local frame.
@@ -406,9 +402,7 @@ This can be seen as transforming with respect to the local frame.
Returns a copy of the transform scaled by the given ``scale`` factor.
This method is an optimized version of multiplying the given transform ``X``\
with a corresponding scaling transform ``S`` from the left, i.e., ``S * X``.
This method is an optimized version of multiplying the given transform ``X`` with a corresponding scaling transform ``S`` from the left, i.e., ``S * X``.
This can be seen as transforming with respect to the global/parent frame.
@@ -424,9 +418,7 @@ This can be seen as transforming with respect to the global/parent frame.
Returns a copy of the transform scaled by the given ``scale`` factor.
This method is an optimized version of multiplying the given transform ``X``\
with a corresponding scaling transform ``S`` from the right, i.e., ``X * S``.
This method is an optimized version of multiplying the given transform ``X`` with a corresponding scaling transform ``S`` from the right, i.e., ``X * S``.
This can be seen as transforming with respect to the local frame.
@@ -442,9 +434,7 @@ This can be seen as transforming with respect to the local frame.
Returns a copy of the transform translated by the given ``offset``.
This method is an optimized version of multiplying the given transform ``X``\
with a corresponding translation transform ``T`` from the left, i.e., ``T * X``.
This method is an optimized version of multiplying the given transform ``X`` with a corresponding translation transform ``T`` from the left, i.e., ``T * X``.
This can be seen as transforming with respect to the global/parent frame.
@@ -460,9 +450,7 @@ This can be seen as transforming with respect to the global/parent frame.
Returns a copy of the transform translated by the given ``offset``.
This method is an optimized version of multiplying the given transform ``X``\
with a corresponding translation transform ``T`` from the right, i.e., ``X * T``.
This method is an optimized version of multiplying the given transform ``X`` with a corresponding translation transform ``T`` from the right, i.e., ``X * T``.
This can be seen as transforming with respect to the local frame.