From 6e94be1d5d16bfdf94c2da982b46903c66ca67da Mon Sep 17 00:00:00 2001 From: cameron195 Date: Sun, 19 Aug 2018 23:29:02 +0100 Subject: [PATCH] Changed headers to headers_dir to match godot-cpp The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials. --- tutorials/plugins/gdnative/gdnative-cpp-example.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/plugins/gdnative/gdnative-cpp-example.rst b/tutorials/plugins/gdnative/gdnative-cpp-example.rst index 168e3ad7c..b7e9e1007 100644 --- a/tutorials/plugins/gdnative/gdnative-cpp-example.rst +++ b/tutorials/plugins/gdnative/gdnative-cpp-example.rst @@ -87,7 +87,7 @@ To generate and compile the bindings, use this command (replacing .. code-block:: none cd godot-cpp - scons platform= headers=../godot_headers generate_bindings=yes + scons platform= headers_dir=../godot_headers generate_bindings=yes cd .. This step will take a while. When it is completed, you should have static