From 6bb857590a8d1dbdf3cebda04fcac91d4486a2b4 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 20 Apr 2021 12:49:25 +0200 Subject: [PATCH] Mention ICO size caveats in Changing application icon for Windows (cherry picked from commit 7d84733c36e9e373db70ac02e3662c495217e6e7) --- .../export/changing_application_icon_for_windows.rst | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/getting_started/workflow/export/changing_application_icon_for_windows.rst b/getting_started/workflow/export/changing_application_icon_for_windows.rst index 965ce0b03..1598639e1 100644 --- a/getting_started/workflow/export/changing_application_icon_for_windows.rst +++ b/getting_started/workflow/export/changing_application_icon_for_windows.rst @@ -25,6 +25,14 @@ using this `ImageMagick `_ command: magick convert icon.png -define icon:auto-resize=256,128,64,48,32,16 icon.ico +.. warning:: + + For the ICO file to effectively replace the default Godot icon, it must + contain *all* the sizes included in the default Godot icon: 16×16, 32×32, + 48×48, 64×64, 128×128, 256×256. If the ICO file does not contain all the sizes, + the default Godot icon will be kept for the sizes that weren't overridden. + + The above ImageMagick command takes this into account. Changing the taskbar icon -------------------------