From 6b2b865c75df62f5bd6dcb66da3d9a4352b0af0c Mon Sep 17 00:00:00 2001 From: Jerome Canler Date: Tue, 22 Feb 2022 11:12:31 +0100 Subject: [PATCH] Remove additional newline in Introduction to shaders This newline creates an unwanted paragraph. --- tutorials/shaders/introduction_to_shaders.rst | 1 - 1 file changed, 1 deletion(-) diff --git a/tutorials/shaders/introduction_to_shaders.rst b/tutorials/shaders/introduction_to_shaders.rst index 6f73dbaed..52233d50d 100644 --- a/tutorials/shaders/introduction_to_shaders.rst +++ b/tutorials/shaders/introduction_to_shaders.rst @@ -133,7 +133,6 @@ Fragment processor ^^^^^^^^^^^^^^^^^^ The ``fragment()`` processing function is used to set up the Godot material - parameters per pixel. This code runs on every visible pixel the object or primitive draws. It is only available in ``spatial`` and ``canvas_item`` shaders.