From 69ef0202b92efd76dc763e73f46fefeb608de128 Mon Sep 17 00:00:00 2001 From: Anish Mishra Date: Tue, 15 Apr 2025 08:54:52 +0530 Subject: [PATCH] Update android_library.rst --- .../platform/android/android_library.rst | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/tutorials/platform/android/android_library.rst b/tutorials/platform/android/android_library.rst index edcf55d91..0d3b5465d 100644 --- a/tutorials/platform/android/android_library.rst +++ b/tutorials/platform/android/android_library.rst @@ -181,16 +181,16 @@ Below we break-down the steps used to create the GLTF Viewer app. Example: -.. code-block:: java - -@Override -public List getCommandLine(){ - List results = new ArrayList<>(); - results.addAll(super.getCommandLine()); - results.add("--main-pack"); - results.add("res://foo.pck"); - return results; -} + .. code-block:: java + + @Override + public List getCommandLine(){ + List results = new ArrayList<>(); + results.addAll(super.getCommandLine()); + results.add("--main-pack"); + results.add("res://foo.pck"); + return results; + } The instructions below and the sample app follow the first approach of creating the Godot project in the Android app's ``assets`` directory.