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@@ -11,7 +11,17 @@ ORMMaterial3D
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**Inherits:** :ref:`BaseMaterial3D<class_BaseMaterial3D>` **<** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Physically based rendering (PBR) material that can be applied to 3D objects, can use an ORM texture.
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Description
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-----------
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ORMMaterial3D's properties are inherited from :ref:`BaseMaterial3D<class_BaseMaterial3D>`. Unlike :ref:`StandardMaterial3D<class_StandardMaterial3D>`, ORMMaterial3D uses a single texture for ambient occlusion, roughness and metallic maps, known as an ORM texture.
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Tutorials
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---------
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- :doc:`Standard Material 3D and ORM Material 3D <../tutorials/3d/standard_material_3d>`
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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