diff --git a/tutorials/shaders/shader_reference/shading_language.rst b/tutorials/shaders/shader_reference/shading_language.rst index 4585bae39..97f91d198 100644 --- a/tutorials/shaders/shader_reference/shading_language.rst +++ b/tutorials/shaders/shader_reference/shading_language.rst @@ -554,7 +554,7 @@ Godot Shading language supports the most common types of flow control: // `if`, `else if` and `else`. if (cond) { - } else if (cond) { + } else if (other_cond) { } else {