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@@ -79,6 +79,11 @@ Only enabled raycasts will be able to query the space and report collisions.
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RayCast2D calculates intersection every physics frame (see :ref:`Node<class_Node>`), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame) use :ref:`force_raycast_update<class_RayCast2D_method_force_raycast_update>` after adjusting the raycast.
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Tutorials
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---------
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- :doc:`../tutorials/physics/ray-casting`
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Property Descriptions
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---------------------
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