classref: Sync with current master branch (2210111)

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Godot Organization
2023-05-27 03:19:07 +00:00
parent b7b25baf26
commit 5de74ca72d
27 changed files with 629 additions and 362 deletions
+2 -6
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@@ -502,9 +502,7 @@ Returns an array of all :ref:`GLTFCamera<class_GLTFCamera>`\ s in the GLTF file.
:ref:`Texture2D[]<class_Texture2D>` **get_images** **(** **)**
.. container:: contribute
There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
Gets the images of the GLTF file as an array of :ref:`Texture2D<class_Texture2D>`\ s. These are the images that the :ref:`GLTFTexture.src_image<class_GLTFTexture_property_src_image>` index refers to.
.. rst-class:: classref-item-separator
@@ -732,9 +730,7 @@ void **set_handle_binary_image** **(** :ref:`int<class_int>` method **)**
void **set_images** **(** :ref:`Texture2D[]<class_Texture2D>` images **)**
.. container:: contribute
There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
Sets the images in the state stored as an array of :ref:`Texture2D<class_Texture2D>`\ s. This can be used during export. These are the images that the :ref:`GLTFTexture.src_image<class_GLTFTexture_property_src_image>` index refers to.
.. rst-class:: classref-item-separator