diff --git a/classes/class_animation.rst b/classes/class_animation.rst index 9a7b0edde..ac50bd6a3 100644 --- a/classes/class_animation.rst +++ b/classes/class_animation.rst @@ -24,7 +24,7 @@ An Animation resource contains data used to animate everything in the engine. An # 100 pixels in 1 second. var animation = Animation.new() var track_index = animation.add_track(Animation.TYPE_VALUE) - animation.track_set_path(track_index, "Enemy:position.x") + animation.track_set_path(track_index, "Enemy:position:x") animation.track_insert_key(track_index, 0.0, 0) animation.track_insert_key(track_index, 0.5, 100)