classref: Sync with current master branch (80bfca2)

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Godot Organization
2023-09-02 03:18:36 +00:00
parent 010d41e759
commit 5a9aca0665
34 changed files with 690 additions and 172 deletions
+2
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@@ -351,6 +351,8 @@ Number of particles to emit.
Particle draw order. Uses :ref:`DrawOrder<enum_GPUParticles3D_DrawOrder>` values.
\ **Note:** :ref:`DRAW_ORDER_INDEX<class_GPUParticles3D_constant_DRAW_ORDER_INDEX>` is the only option that supports motion vectors for effects like TAA. It is suggested to use this draw order if the particles are opaque to fix ghosting artifacts.
.. rst-class:: classref-item-separator
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