classref: Sync with current master branch (68ad520)

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Godot Organization
2024-03-16 03:19:36 +00:00
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commit 55c8a88dfe
57 changed files with 3017 additions and 1332 deletions
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@@ -644,7 +644,7 @@ Returns the current value of the joypad axis at given index (see :ref:`JoyAxis<e
:ref:`String<class_String>` **get_joy_guid**\ (\ device\: :ref:`int<class_int>`\ ) |const|
Returns a SDL2-compatible device GUID on platforms that use gamepad remapping, e.g. ``030000004c050000c405000000010000``. Returns ``"Default Gamepad"`` otherwise. Godot uses the `SDL2 game controller database <https://github.com/gabomdq/SDL_GameControllerDB>`__ to determine gamepad names and mappings based on this GUID.
Returns an SDL2-compatible device GUID on platforms that use gamepad remapping, e.g. ``030000004c050000c405000000010000``. Returns ``"Default Gamepad"`` otherwise. Godot uses the `SDL2 game controller database <https://github.com/gabomdq/SDL_GameControllerDB>`__ to determine gamepad names and mappings based on this GUID.
.. rst-class:: classref-item-separator